![]() We had to find characters and series that worked and then would stick with them, almost as a defense mechanism. Most of us didn’t have $50 just lying around to blow on any old game. I think some of the reason for this was the Wild West newness of the medium, wherein assurances of quality were sparse and hurdles toward playing were significant. ![]() ![]() Oh, I know even today people get weirdly territorial about which system they will go to war over, but back then it wasn’t just centered around the consoles, or even just the mascots/characters from the first party developers like Nintendo and Sega, but also toward the mascots of third party developers. One of the quirkier traits of being a gamer back in the late 1980s/early 1990s was a propensity for allegiance. WhoDatJedi podcast: The Book of Boba Fett, Chapter 1: How to be a leader.WhoDatJedi podcast: The Book of Boba Fett, Chapter 2: Finding a new outlook.WhoDatJedi podcast: The Book of Boba Fett, Chapter 3: Looks matter.The Rise of Skywalker retrospective: The kids are alright.
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